Math Masters
West School
Game description: This game helps players learn how to do multi-step problem solving. You will need to use addition, subtraction, multiplication, and division to solve problems. Players can use pictures, arrays, or any other drawings that can help solve easy, medium, hard, and insane levels. The hard and insane problems are number stories and the easy and medium are multi-step number model problems. Different learners are challenged because easy, medium, hard, and insane are different levels of challenge, so every learner has one or more challenging levels.
- To start the game take an easy card. If you get the problem wrong you take a card from the MISTAKE pile, which is always bad. If you get the problem right you take a card from the CORRECT pile, which is always good.
- Every time you get around the board you get a 1 card and when you get around 2 times you get a “You Win” card, which means you won.
- Whenever you move up spaces or move back spaces and land on Easy, Medium, Hard, or insane; they can get harder depending on which space you land on. If you show your work, you get to move up 2 spaces if it’s correct. The opponent has to check your work before moving.
- Hard problems are similar, but you don’t need to find the actual answer; you just need to create a number model.
- There is one Fire and one Ice space, which are bad spaces.
- If you land on Ice, you are frozen for 1-4 turns depending on what the card says. There is an ice piece, because if you land on ice you are frozen and you would put an ice piece on your piece so then you don’t cheat.
- If you land on Fire, you move back 1-7 spaces depending on what the card says. There is no fire piece because you just move back.
- Every time you get the problem right, you take a correct card, which is always good. Every time you get the problem wrong you take a card from the mistake pile which is always bad.
- Some examples are a “Jackpot” card in the CORRECT pile and a “Go Back To Start” card in the MISTAKE pile (which is a total game changer!).
- The Jackpot card makes you go up 15 spaces!
- You have to follow the directions on each card you take.
- After answering a card, you look at the answer key to verify.
- You can’t go into negative spaces.
- We use the honor system. You need to be honest if your opponent’s work makes sense. If it doesn’t, you need to say why and help them to correct it.